Donnerstag, 09.06.2011
Skyhook CEO undaunted by mobile giants
LONDON--Skyhook Wireless, whose technology uses Wi-Fi signals to pinpoint a mobile phone's location, is in something of a tight spot. On the one hand, it's embroiled in a major lawsuit against Google, and on the other, Apple stopped using its services beginning with the iPhone 4.
In other words, the two biggest rising powers in the mobile market are not exactly on the Boston company's side. So perhaps it's a bit surprising that Chief Executive Ted Morgan is as optimistic as he is.
The way Morgan sees it, though, there's plenty of room for growth as more and more devices need to know where in the world they are--cameras, e-book readers, cars, and more. And, should Boston-based Skyhook be squeezed out of the location services market, the company has a strong patent portfolio that's worth a lot of money one way or another, he argues.
Three or four years from now, every mobile device will have Wi-Fi mobile technology," Morgan said in an interview here at the Open Mobile Summit. "We want to be a technology company, but patents are a way to fight off the big guys."
They don't get much bigger than Google, whose Android operating system now rivals Apple's iOS for the high-end smartphones that are taking over the mobile market. Google provides its own location services, which can be used, for example, to power Android's car navigation app, localize search results, and mix an ad for a hotel into a map search.
Fighting with Google
Skyhook, a 30-person company, sued Google for patent infringement and interfering with its contracts. The case is now in the discovery phase in which the companies delve into evidence from each other. The act that triggered the lawsuit, Morgan said, took place after Skyhook won a place in Android phones from Motorola and Samsung.
"We were about to sign LG Electronics, and that's when Google fought back," realizing it would be reliant on another company for technology needed to deliver local ads and perform other essential, valuable chores, Morgan said. "They overreacted and broke the law."
Why would a device maker pay to put Skyhook technology on an Android phone if Google provides the service for free? "Because ours is better," Morgan said. He considers Skyhook two years ahead of the competition. Samsung took 1,000 test drives around the world with using both both approaches and compared the results, and opted for Skyhook's paid service.
Just how Skyhook will fare in court remains to be seen, but the first round didn't go very well for the company. It sought a preliminary injunction against Google to bar it from stopping phone makers from excluding Skyhook's technology, but the court rejected that request in December:
And regarding the matter of interfering with Skyhook contracts, the court was equally unmoved: "As the record stands thus far, in the court's view, the plaintiff's showing is not strong."
The patent infringement aspect of the suit is another matter, though, and that's still undecided.
"We filed 60 patents. We have 20 granted," Morgan said. They cover matters such as the algorithms used to evaluate Wi-Fi signals' usefulness in determining location and in dealing with errors, he said.
Brighter spots
The Google fight is a low point of Skyhook's existence. Turner likes to look at the ups as well as the downs.
Apple's case is very different from Google's. Apple, unlike Google, makes its own hardware, and its iPhone, iPhone 3G, and iPhone 3GS used Skyhook's services. After that, Apple started using its own location technology.
But Apple at least so far is still amicable--and more. Morgan wouldn't share specifics, but indicated Apple's relationship with Skyhook has continued even though it's moved to its own technology. It's not great that the company stopped using Skyhook's technology in iOS devices, but the business relationship remains "financially enriching."
To reach further, Skyhook aggressively courts developers writing location-related apps. Among those that have embedded Skyhook's services are MapQuest, Priceline, CitySearch, and an unnamed dating site to be revealed soon.
Morgan is interested in new mobile-phone deals. But he's got his eye on other markets, too.
Currently, 100 million devices use Skyhook technology. Morgan looks at a larger market of 2 billion.
That includes e-readers and digital cameras. For the latter, Morgan has been disappointed at how slowly the industry has been to respond to the idea of geotagging photos, as iPhones and other location-aware smartphones can. He believes the market will come around to Wi-Fi-based location services, though, particularly as they realize GPS is a sluggish and battery-consuming technology.
Car navigation has been a hard nut to crack. The sat-nav industry has years of experience with GPS, and devices can take advantage of the fact that cars are confined to road locations. Built-in sat-nav systems also are tied into wheel rotation and steering information so dead-reckoning data can update location data.
Ultimately, Morgan believes customers will come around to Skyhook based on its technology.
New plans
Using anywhere between 100 to 500 temporary workers driving the roads, Skyhook regularly gathers information about wireless devices--identifiers called MAC addresses and their signal strength. This information is stored in a Skyhook database that's delivered in batches to mobile phones or other Skyhook-enabled devices as a person moves to new areas.
The database is constantly updated with new information from mobile phones equipped with Skyhook's software, for example confirming existing Wi-Fi access points and noticing when earlier ones have moved.
Morgan prides himself on how well the system works. One advantage he thinks Skyhook has is dealing with very mobile access points: phones used with tethering technology that makes them into a miniature access point, and devices such as Mi-Fi's miniature mobile routers. "Tethering is a huge problem for location data," he said.
Lesser methods can't handle Mi-Fi devices. If one gets registered in a location database at a certain site, the service will tell people near that Mi-Fi point they're at that original site even if the Mi-Fi access point is moved. Not so Skyhook, he said, which has a detailed map of the names and MAC addresses of the devices.
The company also uses a hybrid of GPS and Wi-Fi data, an approach first used in the MapQuest app. It takes four GPS satellites to get a good location fix, but even just two can help narrow down location when a person is located between two clusters of Wi-Fi signals.
And there's a new service under way that Morgan is excited about. In it, a person with a good location fix can help out a person nearby with a worse fix. When each checks in to the Skyhook server, it figures out that they're near each other, and the good location data can be shared--anonymously--with the other person.
Also useful: data from gyroscopes on newer phones and devices. That helps determine a person's direction and velocity, which is useful data especially in navigation apps.
Nobody doubts location is getting more important as smartphones get smarter and more pervasive and as the virtual world of the Internet links with the physical world we live in. Skyhook just has to convince the customers that the technology is worth paying for.
Source:http://www.herostart.com
von goldsrunescape um # 10:10 in | 1 Kommentar | TrackBack (0) | versenden
Mittwoch, 06.04.2011
Take Part of the Power of the Sun Through Solar LED Light
Solar led light has becoming increasingly popular with the progressions over LED lights going on .
For security lighting, utility lighting or simply decoration, solar LED light has become increasingly popular . Apart from the known efficiency of these kind of lights, it is also durable and can last over time.
Solar LED light is suitable for those who want LED bulbs with very little energy input yet provides a bright lampholder light .
Solar LED light in lighting applies several different components in order to function . You will have to need a solar panel, the battery, and the bulb . Solar LED lights should be somewhere near direct sunlight because solar panel gets sunrays. The more they are bare to the sun, the better .
Batteries for a solar LED light hold the charge that is accumulated by the solar panel and the bulb is what to be considered vital when it comes to these lights .
LED lights compared to incandescent and fluorescent bulbs, that are often used for Solar lights, keeps more energy and battery charges.
It could have 10 hours more for solar LED lights .
Solar LED lighting is primarily for outside lighting but there are also that can be used for indoor smd led lighting .
Grills, decks, pools, driveways, and walkways are areas which the designs of solar LED lights can be used.
One of the technology in the making is the Solar LED light . In some places, it is often the choice for commercial or street lights and its cost-efficiency characteristic makes it ideal during festive seasons, where electricity lampholder tops off.
Incandescent and LED light quality do not differ in larger terms.
To fit unique purposes, aside from the ease and exceptional savings it has, styles are also made up for solar LED lights.
von goldsrunescape um # 10:02 in | Kommentieren | TrackBack (0) | versenden
300W Halogen Torch Lamp to 56W
In this article I would like to show you how to convert a 300W Halogen torch lamp into a 56W lamp for less than €12 in about half an hour.
I would like to thank my colleague Paul Meens for translating this article into led light English.
Warning!
The dismantling/taking apart of electrical parts is not without risks. This article is not a DIY-handbook, but only a report of an experiment I have done. The Author of this article, nor OliNo can accept any liability.
Tools used:
- Screwdriver
- Hammer
- Scissors
- Wire-stripping pincers
- If necessary, a hex key to temporarily loosen the lampshade.
- If necessary, a metal drill to enlarge the screw holes of the lamp.
In Total, the parts I bought at the local DIY-store costed €11.56.
smd led Materials:
- Approx. 0.5 meters of electrical wire
- Wire nut
- 2 metal o-rings
- 2x lamp holders 90° angle, white €1.79/pc
- 2x ecoclassic energy-efficient lampholder 28W (40W) E14 €3.99/pc
von goldsrunescape um # 09:50 in | Kommentieren | TrackBack (0) | versenden
Montag, 28.03.2011
Energy and Led Light
Saving energy is an important topic in every country.The energy's consument is more and more due to population increasment and society development.If we don't pay attion on it,The energy will be ran out soon.
lighting can increase the amount of money a homeowner spends on
electricity. One way to fight rising energy costs is to use energy efficient LED Light.But LED Lamps Save smd led Energy?
The short answer is, yes.
There’s no question that they use a fraction of the power used by standard incandescent bulbs to produce the same amount of light and last up to 25 times as long. But would the energy needed to create an LED lamp, plus the energy needed to power it, be less than the equivalent amount for a regular light bulb?
In what is apparently the first “life cycle assessment” of LED lights, researchers at Carnegie Mellon University looked at the energy needed for material and parts manufacturing, product manufacturing, and use of an LED light source and compared it with that of an incandescent bulb.
Carnegie Mellon calculated the amount of energy needed to manufacture and then run a light source (bulb or bulbs) for 25,000 hours.
They assumed an LED lamp would last 25,000 hours, and that the amount of light that could be created from a single LED source would approximate that from a compact fluorescent (in reality, LEDs hold the promise of producing even more). They also assumed that it would take three compact fluorescents or 25 incandescent bulbs to produce light for 25,000 lampholder hours.
In addition, the researchers assumed that LED manufacturing plants would be able to achieve a 50 percent yield rate; in other words, half the LED light sources created would be discarded.
The results: the energy needed for one of these “functional units” ranged from 1,500 kilowatt-hours for the standard incandescent bulbs to 320 kWh for the compact fluorescents and 280 kWh for the LED light source For more LED lighting info and produce, please visit:http://www.fuzhouled.com and http://www.cn-lightings.com
von goldsrunescape um # 04:54 in | Kommentieren | TrackBack (0) | versenden
Dienstag, 22.03.2011
New style produce-led light
von goldsrunescape um # 04:26 in | 1 Kommentar | TrackBack (0) | versenden
7090 XLamp
The 7090 series XLampTM product utilizes a high-power surface mount package which is designed to operate at 1 Watt with a typical operating current of 350 mA and a footprint of 7 mm x 9 mm. The 7090 series is available in blue, green, and white versions based on fuzhouled’s XB-900 chips as the lamp holder light engine. The 7090 product is also available in a red version.
Chuck Swoboda, President and CEO said, "Availability of our XLampTM packaged LED product is an important first step in our strategy to be a leader in the market for LED lighting and should create greater visibility for the performance capabilities of our LED chip and materials technology. The XLampTM product is designed to provide longer life, lower maintenance cost and energy consumption, as well as smaller space requirements compared to an incandescent bulb and other conventional lighting lampholder technologies."
Norbert Hiller, Vice President of cn-Lightings said, "We have been sampling selected customers over the past two quarters for potential use in applications such as channel letters, appliance lighting, track lighting and reading lamps. Feedback on the design and performance has been very positive. We can now focus on ramping our production capability to service our customers while continuing to expand our product line to address the needs of a number of emerging applications including automotive headlamps and backlighting for large format LCD Lamp screens."
von goldsrunescape um # 04:13 in | Kommentieren | TrackBack (0) | versenden
Montag, 18.08.2008
Runecrafting Guild and Game - For All Players
Ever since a brave adventurer rediscovered Runecrafting, mages from the Wizards' Tower have been working hard to figure out its intricacies. In fact, so many have been drawn to Runecrafting's secrets that a guild has formed.
Not everything is rosy and happy in the guild. An argument has raged over the magical reaction that creates rune stones: are green or yellow orbs more important in the process? Agree to resolve their conflict and you'll find yourself in our newest minigame, The Great Orb Project!
The purpose of this team-based minigame is very simple: collect more coloured orbs than the opposing team. Watch out, though, as they will be pushing your orbs out of the way to stop you winning. This frenetic minigame offers few rules and a great alternative to conventional Runecrafting - all with a range of rewards, of course. Expect rune essence, Runecrafting XP and new magical equipment if you wipe the floor with your opponents.
The Runecrafting Guild also offers a number of features that are not tied to the minigame. The rune altar map helpfully shows the location of all altars; one mad wizard has learned how to repair abyssal pouches; and the head of the guild is working on a marvellous omni-talisman that combines the powers of all existing talismans into one.
Note that the guild is available to both free players and members - the Runecrafters want all the help they can get!
Summary
| Where to find the Runecrafting Guild: The guild can be accessed through a portal, upstairs in the Wizards' Tower. |
| Requirements to access the Runecrafting Guild and minigame: |
Level 50 Runecrafting |
| Access to: A new guild A fast-paced, team-vs-team Runecrafting minigame - The Great Orb Project Various new items for runecrafters, including a new outfit |
In other news...
Beyond the Runecrafting Guild, this update brings you a few small things that should make your lives easier...
Kazgar, Mistag and Dartog have been given right-click options so you can quickly ask them to guide you through the Lumbridge Swamp Caves. Elkoy, the guide from the Tree Gnome Village maze, has been given a similar option.
When you previously right-clicked on a chat message from another player, you were always offered the option to 'Add friend' and 'Add ignore'. If that player was already on your Friends list, those options weren't very useful, so we've replaced them with a new 'Message' option. This is identical to what would happen if you clicked on your friend in your Friends List. (This is not available on Quick Chat-only worlds.)
Tai Bwo Wannai village welcomes its newest arrival, Imiago. If you've completed Jungle Potion, he'll be willing to protect your calquat trees from disease in exchange for eight poison ivy berries.
The gardeners who protect bush patches have always demanded payment to look after poison ivy bushes. It's been pointed out on the Forums that poison ivy bushes never get diseased anyway, so the gardeners runescape lotro gold maplestory mesos no longer offer to look after them.
We've also fixed the following bugs:
- Treasure Trail sliding puzzle boxes were getting stuck, making them impossible to complete.
- The roof of the Grand Exchange was failing to disappear correctly when you stood underneath it. Similar bugs were affecting the front of Varrock Palace and bits of the Warriors Guild.
- The Amulet of Catspeak was incorrectly positioned on female characters.
- The Amulet of Fury was not rendering correctly with the Bandos chestplate on male characters.
- If you wore a blue snelm, your chathead was appearing yellow.
- The 3D models for skillcapes were using too many polygons, resulting in bizarre graphical glitches. They have now been remodelled to resolve this problem; their appearance is largely unchanged, but you may notice some slight changes.
- Mud pies were positioned incorrectly when you wielded them.
- Flared trousers were rendering incorrectly with most boots.
- The 'fine shirt' base kit had a glitch affecting the neck area on male characters.
- The mind tiara was missing part of its model.
- Baba Yaga's hair was clipping through her hat.
- The progress hats from the Mage Training Arena were not rendering correctly with players' hair.
- Radimus Erkle, master of the Legends' Guild, had a rendering problem with his cape.
- The obsidian cape was rendering incorrectly with certain tops.
- Bogrog was checking for the wrong Summoning level when players tried to exchange praying mantis pouches for shards.
- Trimmed chaps and Wilderness capes were rendering incorrectly on female characters.
- The mime mask and zombie mask items were displaying incorrectly during dialogue.
- Players could walk through a rope barrier in the Varrock Museum.
Source:http://www.goldsrunescape.com
http://www.runescape2gold.net
von goldsrunescape um # 03:11 in | 2 Kommentare | TrackBack (0) | versenden
Sonntag, 06.01.2008
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von goldsrunescape um # 08:41 in | 3 Kommentare | TrackBack (0) | versenden
Donnerstag, 08.11.2007
Controls - The Assist System
Previously, if you had a Smithing level of 42 and you wanted a steel platebody (requiring a Smithing level of 48) you could ask a friend with a high enough Smithing level to make it for you, giving them the steel bars and waiting for them to smith it and give you the armour. With the Assist System, on the other hand, you can simply ask your friend to assist you and do the job yourself.
To request assistance from another player, right-click on them to bring up the options (as shown to the left). Selecting the 'Req Assist' option will send them a request for assistance.
If you are assisting someone
If you are assisting someone, it allows you to relax and chat to friends while earning experience! Should you receive a request for assistance and wish to help out, simply click on the request in your chat window to begin. This will open a window showing your assist options:
The skills shown are those that you can choose to assist in. You'll notice that there are no options to assist with combat skills: this is for your own protection - while you are assisting you cannot move or work on skills yourself.
To begin assisting, select the skill or skills you wish to help the other player with by clicking on its name or icon. This will highlight them in the interface as shown below:
You will now assist the other player in those skills for as long as the skill is highlighted. They will be able to do anything in those skills that you can do provided they have the necessary tools and resources (e.g. willow logs and a knife for Fletching willow longbows). If you assist a player in a skill that they do not need help with (because they already have a high enough level), you will not receive experience for it.
Because you can control which of your skills you can assist someone with, you do not need to worry about getting experience in any skills you don't want to gain experience in.
Notes
You should be aware that there are a few exceptions and restrictions in the Assist System.
- You can earn a maximum of 30,000 experience in any 24-hour period by assisting people.
- You cannot assist someone with a quest, an Achievement Diary (they will not be able to mark a task complete if they were assisted in this way) or a minigame.
- When assisting someone with Magic, they will only be able to use the 'Enchant spells' and skill-based Lunar spells. They cannot use your level to teleport, fight, etc.
To control who can ask for assistance, you can right-click on the Assist button. You can then set it to 'On', 'Friends' or 'Off'.
von goldsrunescape um # 21:30 in | 32 Kommentare | TrackBack (0) | versenden
Runescape, its not that bad , Open Minds Only!
Runescape, its not that bad , Open Minds Only! Introduction: For a very long while we have all seen the heated debate (flaming) between Runescape players and players from other major MMORPGS, as well as back and forth between the players of those games. Until now, all I've seen is random criticisms and rants here and there about how one game is better than the other or one lacks something the other has and all this completely unnecessary bickering between players that shouldn't be arguing which game is better, but instead should be talking about why they like their game and how much they enjoy playing it. Answer this question to yourself, in the end, who does it matter to what you spend your money and your time on? Exactly! ______________________________________________________ ______________________________________________________| 1.1 - The art of, making, the history. To truly understand the purpose or reason a game exists, you must first question the beginning of the creator. Blizzard: Blizzard Entertainment was founded in February, 1991 as Silicon & Synapse by Micheal Morhaime, Allen Adham and Frank Pearce. Adopting the blizzard name in 1994, they have since become a very vast company with a large amount of resources at its disposal with blockbuster hits including World of Warcraft and the Warcraft, Diablo, and StarCraft series, the company has enjoyed back to back number one selling games, as well as consecutive Game of the Year awards. The company's free online game service, Battle.net, launched in 1996 for Diablo multiplayer and now spanning to multiple games including starcraft, is now the largest in the world with millions of active users. On November 23, 2004 Blizzard launched their soon to be most popular title yet, World Of Warcraft. Within months it quickly made a name for itself in the MMORPG community as a fun massive game for players to interact between each other and their environment. As of recent, WoW remains blizzard main weapon coming into the fight with well over 900,000 subscribers and dazzling the community with its impressive 3d engine. ![]() For a fully detailed history visit Blizzards official website @ http://www.blizzard.com Jagex: Jagex software was founded in early 1999 by Andrew Gower, Paul Gower, and Constant Tedder. The main goal was to create and license java based applications/games for third party websites. However talk of a free java bassed MMORPG followed later in the year. Before the company's birth however, in late '98 DeviousMUD had already began beta testing. In 2001, Runescape was created. Jagex had a few tasks in mind for the game. The first, was to extend game features to the point where they could begin charging a monthly fee for the full game (5.00 USD). The second, was to maintain an updated free version of the game for the large scale community to play without having to subscribe. Both of these goals were archived and the members version (p2p) was released on February 27th, 2002. Gaining 5,000 subscriptions in the first week. Runescape Currently has over 9,000,000 free players and approximately 850,000 pay-to-play subscribers as of July 17th, 2006. Founders Andrew Gower and Paul Gower were calculated to be worth 60 Million USD. Jagex has hevily grown as a company since 1999, now with 2 working offices. One in London, and one in Cambridge. As of 2006, the company has a working staff of 312, and 138 servers (worlds) for runescape. ![]() For a fully detailed history, visit Jagex corporate website (http://www.jagex.com/corporate/index.ws) or the runescape Homepage (Runescape.com) |
von goldsrunescape um # 21:27 in | 8 Kommentare | TrackBack (0) | versenden


















